MangoCats 1.0 (c) 1999 by Mike Inman

http://mangocats.com

Designed specifically for the Palm computing platform, 
MangoCats is a game that you can play for just a few 
minutes, leave and return to when you have time. All 
user interface is done with the stylus, no awkward 
buttons to press. The game is played by tapping on the 
screen to move Mangoes and Cats around, arranging them 
into rows of 5.

The object of the game is to get 5 Mangoes or 5 Cats in 
a row. Cats and Mangoes are moved around the screen by 
tapping them, or the spaces next to them. They behave in 
a somewhat predictable manner when tapped, though Mangoes 
and Cats do have different "personalities."

Once you make a row with Mangoes or Cats, for the highest 
score, you should try to make the next row with the other 
kind. The indicator in the upper right tells what type of 
row you made last, and how many times you have repeated 
that type - the more repeats, the lower the score.

If you can line up both Mangoes and Cats at the same time, 
that's called Mango Cats!, and doubles that score. If you 
move Mangoes around, then line them up in the same place 
they were last time, that's Deja Mangoes! - which has no 
effect on scoring. Ditto for Deja Cats! If you keep lining 
up Mangoes or Cats on the edge of the screen, they will 
start to get "edgy" and jump toward the middle on their own, 
without being tapped. Scoring anywhere besides the edges of 
the screen will relieve their edginess.
                  
There are meters on either side of the playing field that 
tell the taps remaining for both Mangoes and Cats, Mangoes 
on the left, Cats on the right. Scoring points will recharge 
the meter for whoever just lined up 5 in a row, if the row 
is in a different direction from the last row that was 
scored. In other words, if Mangoes make a vertical row, then 
the next row of Mangoes are also vertical - the second score 
will not count for taps recharge. The hatch pattern of the 
bars tell what type of row is needed to get a tap recharge. 
Taps run out more quickly as the total score increases.  
The game is over when either Mangoes or Cats are tapped out.

The sound effects volume level in Mango Cats is controlled 
under Applications - Prefs - General - Game Sound.  You can 
leave a Mango Cats game to go to another application, then
pick up where you left off later.

Please send your questions, comments and suggestions to: 
TopCat@MangoCats.com

Mango Cats is donationware - if you enjoy playing, I would 
appreciate it if you would send me a $9 donation at:

Mike Inman
759 NE 75th Street
Miami, FL 33138
USA

Happy Tapping.